Gaming & Esports

On Deaf Ears Quest Guide and Walkthrough

Ah, Stella Montis, here we go again! Arc Raiders is best known for its beautiful maps, as you move from building to building under the watchful steel eyes of the ARC. Whether it’s long pools or outdoor areas, you don’t want to get caught organizing your list in the middle of nowhere.

Stella Montis, however, flipped this on her head. This map is small, full of tight corridors and little open space. Although ARC may not work here, you can be sure that players are even more so. And you know that wherever you go, those fingers will be clutching the triggers, looking for the slightest reason to let go.

ARC Raiders: When Used Stella Montis Archives Key

There is a locked room in the cultural archive of Stella Montis. Here’s how to find it.

This is why petitions like On Deaf Ears can be so painful and dangerous to complete. Let’s take a look at this quest and how to get through it without dying to your fellow attackers.

Quest Prerequisites

Arc Raiders Deaf Ears Log

Before you can try On Deaf Ears, you first need to fill out the “Groundbreaking” a request given to you by Apollo at the Blue Gate.

Although it seems that this is the only requirement, sometimes the quest will not appear immediately. I had to log out of ARC Raiders and log in for the request to appear.

This whole quest takes place in Stella Montis and forces you to visit all the stages, which means you will meet other raiders without a doubt. If you’re a PvE player, take advantage of that Emote wheel or your Comms for a smooth experience.

However, if you enjoy good PvP, make sure you bring a good shield, and a reliable weapon such as a Sticher, Il Toro, or even The Storm if you need some protection. People will shoot and kill even in the first few minutes on a map like Stella, so watch your back when doing quest actions.

Fortunately, this application does not need to be done in one go like many other applications. If you want to take it slow and easy, just hold a free download and focus on completing one objective at a time.

Moving forward

Arc Raiders Lobby

First, go to the center The entry point in the area and go down to the area down (Part one). In the northeast, just to the right of the security checkpoint, there is a small kiosk you can enter. Here, there is a computer on the desk where you can transfer data to Lance.

Be careful, as this area is often full of low ARC units and wasps, so clear it before you pass.

Hall of Arc Raiders

Next, you’ll need to go up and southeast to the Business Center area. In this educational institution, there is a large hall. go down desk in frontand there is another computer you can use to send data.

ARC Shredders are common occurrences here, and you’ll have a hard time focusing on your target with one of those spinning around. Getting caught in a charged shrapnel blast does a lot of damage. In addition, you will find a lot of Fireball enemies here, so you should clear the area before attempting this objective.

Armory can appear here from time to time, so you may need to leave this quest until later, when fighting the first spawns is less common.

Arc Raiders Medical Wing

Once you’ve sent the data, it’s time to do something practical. The next objective will be on the complete opposite side of the map, at Medical Research Unit. The easiest way to get there is to walk through the main lobby and then the Central Corridor, leading to the Assembly section and the Health Unit.

Arc Raiders Stella Montis Medical Storage Key Feature Photo-1

ARC Raiders: When Stella Montis Medical Storage Key is Used

Who needs a med school degree?

I got a computer almost immediately in the first room I put it in, which makes me think that this application purpose can be completed on any computer in individual rooms. However, if you are trying to find one, go to the location I have circled on the map to submit your next data.

The medical port is a place with a high value of loot. Many quests require items found on Stella Montis, such as the Flow Controller and the Ion Sputter. This place is a great place to save and will give you a tidy profit.

Arc Raiders Workshop office

Finally, you’ll need to get your hands on some portable reports. No more sending data! From the Medical Research Center, head straight north to the Council, then up again Workshops.

To find the papers, you will have to search within one of the upper rooms in the workplace. Specifically, the 2nd one is located in the east. Go up the metal stairs into a small office room. Of in the southeast in this room, there will be a lot of reports on the table. Meet these, and the quest will be considered complete.

You can go back to the Lobby and return the metro to Speranza, or, if you have it Hatch Key and a bunch of loot, there’s an exit to your east, down the stairs.

Quest Rewards

Once you complete this quest, you will unlock the next task in the quest chain. “On the map” is Lance’s other request in the Spaceport, revolving around Hearing Aids.

In addition, you will be given the following rewards for your efforts:

  • 1× Navy Blue (Warden’s Robe)

  • 3 × Lure Grenade

  • 5 × Sound maker

  • 1 × Shaker

To access your new skin color, go to the Raider tab and go to the customization section, where you will find all your clothes and the new color.

Some rewards are good for making a large amount of noise to disrupt the ARC units. However, if you are a run-and-gun, blow up type of player, feel free to sell them for less. extra money.

Congratulations on moving on to Stella Montis and surviving with your sanity. Until the next quest, Raider!


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Released

October 30, 2025

The ESRB

Youth / Violence, Blood

Engineer(s).

Launch Studios

Publisher

Launch Studios


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