Gaming & Esports

TITAN ISLES PS VR2 REVIEW

TITAN ISLES aims high, and developer Psytec Games has done everything right to impress PS VR2 players. The game is fully integrated with the hardware, installed moving shadowsdynamic triggers, haptic feedback on both controllers and headsets, strong foveated supplyand a native 90Hz working on PS5 base. Opened PS5 Proit goes forward with it native 120Hz the solution.

Oh and, lo & behold – it’s full bHaptics support 😱

IS IT WORTH IT…

TITAN ISLES and includes four different exosuits, each offering very different abilities. Some allow you to fly, others equip you with a bow or a deadly disc. Certain suits allow you to wall run, teleport, or spin like Spider-Man. In short, knowing it all will take weeks – if not months.

To make things even more interesting, each suit comes with 12+ upgrades, which add more depth and inspire exploration with different play styles.

PLAYING ALONE, OR PLAYING WITH OTHERS…

The game offers a full co-op mode for four players, each player using their own exosuit (see above). I found it to be a huge mess – not because anyone was bad, but because everyone was having an absolute blast.

I recently played a game with one player on Meta Quest and another on SteamVR, which ensures full crossplay support. That’s a big plus.

The story, and the side story, felt a little off to me. However, the gameplay more than makes up for it in many ways. It’s not often that I find myself standing in a menu struggling to choose which character (or exosuit, in this case) to play – but here, I do it honestly.

Fully developing a suit requires more or less perfect play, giving progression real weight and long-term motivation.

THE SOUND OF MUSIC…

Now onto the best part of the game: the music.

Honestly, I want this OST to play in my car. It’s a perfect fit for the atmosphere – emotional, powerful, and laid out in a way that almost feels bigger than the game itself. Sometimes it feels like a song is ringing, “I deserve more than this.”

And why do I say that? Because large open levels often feel less crowded, there are fewer enemies to fight. Most of my time – and that of my friends – was spent looking for collectibles while music carried information. That’s a shame, because when the battles happen, the construction tracks greatly increase immersion and intensity. In those moments, the game really comes alive.

TITAN ISLES PSYTEC GAMES PS VR2 REVIEW

THE GAME OF THE GAME…

Beyond the four aforementioned outfits, you’ll explore huge open levels set high in the sky. Most of the stages focus more on traversal, which requires precise jumping and eliminating all enemies before proceeding. At the end of each mission (or world), you face a Titan – and taking it down brings a satisfying climax to each chapter.

TITAN ISLES PSYTEC GAMES PS VR2 REVIEW

More Routes, New Game+ and More…

It should also be mentioned that before starting each level, you can choose between several routes. This adds variety and slightly changes each playthrough, giving the game more depth than you might initially expect.

There are four difficulty levels available, and once you complete the game, you unlock the optional New Game+ mode. And that’s not all — you can keep moving forward (I just played the game on NG+++ a few minutes ago).

And I haven’t even mentioned collection. Yes, they are well hidden, and there are over a hundred of them to chase. Finishers will be busy for a long time.

In other words, this becomes a huge, almost endless climb – an endless hunt for Titan that takes place high above the broken sky of the islands.

TITAN ISLES PSYTEC GAMES PS VR2 REVIEW

DECISION…

TITAN ISLES it is at its best when played with friends. It can be incredibly relaxing, adding a strong social element, but it can also be incredibly intense. When players really understand their leverage and start putting together strategies, the game really shines.

Playing solo, however, can feel redundant – unless you crank up the difficulty.

When I finished the game, I realized I wanted more – a lot more. More Titan boss battles, and perhaps a strong dose of bullet-style gameplay to drive the intensity even further.

That said, the game is usually pretty good, no jank to speak of. Technically, it works well and feels extremely polished, the fact that it takes full advantage of all the features of the PS VR2 is a huge bonus – and something that many developers out there should take note of.

The awards list, on the other hand, is one of the strongest I’ve seen in a VR title. Don’t expect an easy Platinum here.

For me, this is a solid experience – one that I can easily see myself playing for hours on end, as long as I have friends or random online players willing to match and sink into them.

It’s an easy recommendation for co-op players – but a more cautious one for solo VR players. When it works, it flies. If it doesn’t happen, you can’t help but notice the missed power…

Titan Isles releases on the 24th of February and is reasonably priced at £19.99 / $24.99

Update the Key provided by the developer.

PSVR2 hype trailer below, enjoy.

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