10 Best Minigames in Final Fantasy

Final Fantasy doesn’t feel right if there aren’t mini-games to enjoy as a break during your journey which usually involves saving the world. Of course, not all minigames are created equal, and some are more fun than others. There are even a few present well they can make their own little games in a style similar to mobile games that would definitely kill the brand.
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At the same time, a less exciting mini-game can still be considered the best or just among the tasks you have to do before reaching certain points simply because it usually rewards you.
10
Three times Three times
A Collector’s Dream Game
Triple Triad is a card game from more than one game, but the version featured in Final Fantasy 14 is complete and offers a few nice rewards in addition to being a method pass time between content updates. It’s also a decent way to get MGP and Gil since you can sell duplicate cards.
Part of what keeps Triple Triad fun is the regular addition of new cards and how different rules can be used to change which deck is strong in that game, and how you should think about placing your cards. As a bonus, you can get a mount on FF14 to complete your Triple Triad card collection.
9
Queen’s Blood
A Minigame That Deserves Its Own Spinoff
The remake trilogy, where the first two games are based, of Final Fantasy 7 is completely covered in minigames, and many of them are incredibly fun. Queen’s Blood seems to be the most popular among new minigames, getting enough love for that The players asked for it to be made into a game.
Queen’s Blood is another card game that is clearly inspired by other card games from the franchise, such as Triple Triad and Tetra Master. However, it also takes inspiration from other games, such as chess and Gwent from A witch franchisecreating a completely different experience that feels somehow familiar at the same time.
8
Chocobo Race
Staple of the Franchise
The Chocobo race has appeared in many Final Fantasy games, too it even got its own spinoff game which was released in 1999. To some extent, it’s what you’d expect from a small horse racing game, but there’s usually a little more depth to it in Final Fantasy, especially FF14.
When you play Chocobo Racing, you don’t just pick a chocobo and watch the results. You have to manage the chocobo’s power and understand its limitations, and that’s more than just working to breed faster chocobos to improve your chances of winning.
7
Tetra Master
FF9 Card Game Like Triple Triad
After FF8 introduced the Triple Triad, FF9 mixed it up a bit with another similar card game, called Tetra Master. It’s a fun option to play if you’re in FF9, but if you try both Triple Triad and Tetra Master, you’ll notice that Tetra Master tried to be more sophisticated by its design, and that led to some issues that were born with it.
Tetra Master has more RNGwhat worries you. It’s a nice break from the main story in FF9, but its rules are vague, and that makes learning the game for the first time a challenge. At the same time, that extra challenge makes getting through the game feel like an achievement.
6
Chocobo is Hot and Cold
Exploring the World Made Fun
Another mini game you’ll find in Final Fantasy 9, Chocobo Hot and Cold is like the hot and cold game you might remember playing in your childhood in real life. It is technically a side quest and minigame combinedbut it goes through so many places that you get to explore a lot of the in-game world at once.
Depending on the game, scouting can feel like a chore. So, it’s nice that FF9 included Chocobo Hot and Cold as a way to give you a more meaningful exploration of the world, almost feeling more natural at the same time.
5
Fishing
It’s usually a very relaxing minigame when done right
It’s common for games to have a little bit of fishing, and Final Fantasy is no exception. The fishing minigame in FF15 is particularly relaxing, and good it’s easy to keep delaying your trip because you decided to spend hours fishing instead. Honestly, FF15’s side content sounds pretty fun in general, but its continued development in hell probably didn’t help the main storyline.

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For an extended fishing minigame instead of FF15’s, you’ll want to check out FF14, where fishing is one of the collectible activities you can pick up, and it can be good way to find Gil and how to provide them with buff food.
4
Fort Condor
A small game with a big reward
Fort Condor is a strategy mini-game in Final Fantasy 7, which seems to be where the franchise has taken its inclusion of mini-games considering how many you find here. In the first game, this will be available from the second disc. In the remake trilogy, it is available starting with Rebirth.
Once you start this little game, they go through an important part of the content. The game relies on you placing your troops well to complete the mission, so it’s more strategy based than most of the other minigames in FF7. For some players, the strategy is a big draw, but others prefer to skip this game for its own sake, so whether you enjoy it or not depends on how much you enjoy strategy games in general.
3
Snow Game
A Happy Break from Chasing Sephiroth
Snowboarding is in the original Final Fantasy 7 as a Snow Game minigame, however it hasn’t appeared in the remake trilogy yet at the moment. This is because the point you can reach in the minigame will not be included in the trilogy until the final game. So, if it appears in the remake, it will be at the beginning of the final game.
The concept of the mini-game is straightforward, and it’s an unexpected pleasure that comes as a surprise when you first encounter the opportunity to play it. It is found in the Icicle Inn and a version of it can be found in the Gold Saucer.
2
Run Wild
Rocket League Comes to FF7 Rebirth
One of the many mini-games in the FF7 remake trilogy is Run Wild, which appears in Rebirth when you arrive. The Costa del Soland that’s a whole game full of activities like Golden Saucer. When you try Run Wild, it’s hard not to feel like you’re playing a variation of Rocket League.
Run Wild is the game that Red XIII wants to play, and that means you control him in a game against other creatures. The goal is simplicity get the ball into your opponent’s goal enough times to win, but it can be difficult with the physics and the free-for-all approach. Still, it’s a lot of fun to experiment with during this easy section of the game.
1
Blitzball
Tidus’ Enthusiasm for Life
As far as minigames go, Blitzball from Final Fantasy 10 really divides players. People either love it or hate itand there doesn’t seem to be anything in between. Fortunately, it’s not necessary to beat FF10, even though it’s a big part of the in-game world and the main job for both Tidus and Wakka.
The game itself is easy once you figure out that you just need to get the ball to Tidus. However, the cinematic nature of the way the mini-game is shown makes it feel more intense than it really is, but that’s one way it draws players to continue into the mini-game instead of continuing on their way to Zanarkand.
Final Fantasy doesn’t need to have a lot of minigames, but they tend to be fun and a great way to pass the time when you’re not ready to move on to the next part of the story. At this point, the new release in the franchise doesn’t feel like a proper entry without the minigames, as they have become a staple in Final Fantasy.

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