Gaming & Esports

Sony Says It Will Keep Printing Discs After 2028, But There’s a Catch

When you look at the changing tides in the gaming industry, few topics spark as much passion and concern as the ongoing battle over virtual media.

For decades, collecting laptop cases, sliding a disc into a console drive, and proudly displaying a game library on a shelf has been an integral part of gaming identity for many gamers (myself included). However, as digital stores continue to dominate the sales charts and corporate executives seek a more streamlined ecosystem, the threat of a digital future has slowly evolved from a distant business dream into an impending reality.

And this was literally confirmed by PlayStationas they dropped a mid-week bombshell announcement indicating that they will completely stop physical disc production of new PS games starting in January 2028. Naturally, physical media lovers and collector’s edition enthusiasts from all over the world experienced a collective meltdown.

However, while social media quickly erupted into a frenzy of outrage and confusion, a closer look at the well-written text of Sony’s corporate message reveals a more complex picture – one that comes with a clear, bitter gripe.

Corporate Loophole for Inheritance Titles

As it turns out, the message behind this historic digital transformation was delivered a little differently behind closed doors to PlayStation’s extensive list of global development and publishing partners (thanks for the info, Game File!).

While the title of the article gives the clear impression that the factories will permanently close and lock their doors in 2028, Sony made a point to clearly clarify the exception to this rule: games that were originally released or edited before the January 2028 deadline will still be legally eligible to receive a physical disc printing after that date.

“This change does not affect games that have already been released, or will be released, before January 2028 in disc format,” Sony noted in a post on the PlayStation Blog shortly after the big announcement, assuring publishers that old catalog titles will not suddenly disappear from store shelves.

Basically, this means that if a venerable RPG or modern multiplayer shooter is launched in a portable format in late 2026 or 2027, the publisher can comfortably ask for a later resale and additional disc production starting in 2028 and beyond.

Sony has made a point of making very clear the exceptions to this rule

A strict production shutdown applies to completely new software projects that begin their market release after the shutdown date. While that technology provides a small silver lining to the game’s availability, it does little to calm the growing nerves of creative teams within the industry, which serves as a clear setup for the slow death of visual media beginning in 2028.

In any case, it seems that the countdown to the digital age of the PlayStation has officially begun, and the days of the medium are now numbered for any future consoles. Personally, I’m saddened by this whole business transition, especially since it really forces us to enjoy every physical copy we can pick up from now on before the industry changes forever – I mean, I’ve already hugged every metal book and collector’s edition on my shelf. Whether you love the tactile sensation of physicality or simply care about keeping history alive, the next few years will be a significant shift in how we buy and hold on to our favorite games.

REANIMAL review

REANIMAL review

Tarsier Studios proves that no one can surpass their awesomeness.

Cover page for PlayStation 5 Tag Art-1

Brand

Sony

Original release date

November 12, 2020


Related Articles

Leave a Reply

Your email address will not be published. Required fields are marked *

Back to top button